La Guerra dei Sette Anni is one of the most important wars in modern history. If for no other reason than the consolidation of Prussia, e the arrival of Prussia as a first-rate power in Europe, it is a major war. But, it also saw the exclusion in all but a titular sense, of Austria from the rest dalla Germania, i.e., the Empire, e the emergence of Prussia as the predominant German state, o at least a shared predominance con Austria. It saw the virtual elimination of Francia as a world power, an elimination that was completed con the destruction of the fleet francese at Trafalgar, half a secolo later. With the loss of Canada e India to the britannici, Francia was still a major European power, but hardly a world power on the order della Gran Bretagna. Una Gran Bretagna which, in one fell swoop, had doubled its Empire in size e wealth, ed eliminated its arch-rival Francia from both the New World e the Indian sub-continent. And, it saw the baptism under fire of a bunch of colonial nobodies; nobodies like George Washington.
But perhaps as important, is the fact that the Guerra dei Sette Anni, e the Marlburian Wars, are a hell of a lot of fun for the wargamer (I think that's as important as the consolidation of Silesia, Canada, India, ed all those silly places). It is an interesting period, being a juxtapositioning of the old e ritualistic e the new ed innovative; the linear tactics used since Alexander e before on the one hand, con the emergence of the skirmisher e massed artiglieria, not to mention the first instances of large scale usage of artiglieria a cavallo. Later wars would develope into artiglieria duels, then reaction to that would turn them into skirmisher's wars, so these innovations would all assume major significance.
Plus, some of the most splendiferous (don't look it up) uniforms this side of a Napoleonic Full Dress Ball are included free of charge. And these are on the enlisted men. The color e the glory of an earlier era, e the technology of a later era, combine to make this one of the most intriguing e fascinating periods in which to game.
It is hoped that these rules accurately reflect the warfare of this period e that my enthusiasm for this period can become your enthusiasm. Most of all, it is fun. Each arm is in balance, nothing particularly overpowers anything else. So there are very few Civil War type situations (where artiglieria chews up your fanteria from 3000 yds.) o few times the cavalleria will just sweep through them without even bothering to say "excuse me". It is balanced, it is fun, it is beautiful to look at; what more would you want. Good Luck e Good Gaming --David Park Newport
- Titolo: Frederick the Great - Regolamento di Wargame sulla Guerra dei Sette Anni
- Epoca: War of Spanish Succession, Guerra dei Sette Anni, Guerra di Indipendenza Americana
- Tipo: Tactical Miniature Wargame
- Scala del Tempo: 1 turn = 10 minutes
- Scala del Terreno: 1:1800 (1 inch = 50 yards) o 1:3600 (1 inch = 100 yards)
- Scala del Truppe: 1 figure = 50 men
- Basette: 13 mm frontage per fanti, 25 mm per cavaliere
- Autore: David Park Newport
- Illustrator: Mike Gilbert
- Formato: 56-page rule book
- Lingua: Inglese
- Casa Editrice: Fantasy Games Unlimited, Inc., Roslyn, NY
- Pubblicato: 1977
- Set Up
- Fire Combat
- Optional Rules
- Appendix I: Organizations for the guerra dei Sette Anni e rivoluzione americana
- Appendix II: The Age of Marlborough
- Appendix III: soldatini e where to buy them
Quick Reference Charts e Counters
- Small Arms Fire
- Artiglieria Fire
Trovatore di Avversari
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